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Roll rate

Luck and how it stacks

Five separate sources multiply together, and the ceiling is far higher than it looks early on.

Updated

Where luck comes from

Luck is not a single upgrade. It is a stack, and the HUD shows the running total in the bottom-left corner next to the clover icon. Early accounts sit around 2-3x. An endgame account was recorded at 1,749x.

SourceWhat was observed
Skill treeLuck I, Luck II, Luck III and Mega Luck nodes
Index completionA partial index showed a 1.24x multiplier with a claim worth +0.21x
Group and like reward+2 Luck
Shop boost+2 Luck for 3 minutes, 27 Robux
Clover pickups2x and 4x clovers land during rolls
Jackpot spinUp to Luck x2500 on the wheel
Power rollsPower shock III reads 'Power rolls give 12x luck'

The index is the source people skip

Filling index entries raises a permanent luck multiplier, and it is the only source on the list that never expires. Every new object you see contributes, which means deliberately rolling for variety early is worth more than it looks.

There is a claim button on the index screen — the multiplier does not apply until you press it.

Roll speed matters as much as luck

A luck multiplier improves the odds per roll. Roll speed improves how many rolls you get. The dice-costed Fast Rolls line cuts the timer, and an endgame account was seen rolling every 1.57 seconds against a starting rate closer to 3 seconds.

At the top end four roll slots were running at once, so throughput ends up mattering more than the headline luck number.

What luck does not change

The '1 in N' figure the game prints during a roll is the object's base rate. Luck shifts your effective rate, so the odds calculator on this site treats the printed numbers as a worst case rather than a prediction.

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FAQ

Luck and how it stacks FAQ

What is the highest luck anyone has reached?

The highest we have recorded from footage is 1,749x at wave 500+. That is not a cap, just the highest reading captured.

Do the sources add or multiply?

The HUD shows a single combined figure and we have not been able to isolate the formula, so we are not going to state one. What is clear is that index completion is permanent and the boosts are not.