Does the base really fight while offline?
Yes, and the game advertises it. The HUD reports the rate in coins and dice per hour.
Idle
The base keeps fighting when you log out — and with one skill, it keeps rolling too.
Updated
The game's own store description leads with it: your base fights offline. The HUD shows an 'Offline Earnings (Per hour)' readout in the bottom-right corner, and it lists two figures rather than one.
| Account stage | Coins per hour | Dice per hour |
|---|---|---|
| Early, wave 21 | 24.4K | 0 |
| Endgame, wave 500+ | 3.7M | 150 |
| Endgame, wave 600+ | 9.8M | 225 |
The early reading showed zero dice per hour against 24,400 coins. Dice income appears to unlock through progression rather than being available from the start, which is worth knowing before you plan around it.
An 8,000-coin skill called Roll Offline keeps the roll loop running while you are away. Before it, logging off only earns; after it, logging off also pulls from the roll table. For a game whose whole progression is roll-gated, that is the single most valuable idle upgrade.
Because the base fights and rolls without you, the productive session is not a long grind — it is a short pass to rebuild the layout, spend what accumulated, and log out again. Placement limit and base health upgrades pay off precisely because they run unattended.
FAQ
Yes, and the game advertises it. The HUD reports the rate in coins and dice per hour.
It is the highest-value idle purchase in the tree, because progression is gated on rolls rather than on coins.